DEC Scan Journal : Volume 33 Issue 2
2014 Volume 33, Issue 2 34 Contents Editorial Currents Teaching & learning Research Curriculum support Share this Resource reviews Desire paths to learning Desire paths to learning Knox Grammar School: Mars colonies project on Minecraft Bron Stuckey is a consultant specialist in game play, gamification, communities of practice and learning communities. She supports schools and other educational organisations in the use of games and game inspired media in student a nd teacher professional learning. @bronst In the last edition of Scan (Scan 33.1) a series of articles by Kate Booth, Melanie Hughes and Michelle Jensen outlined the value and practicalities of using virtual worlds and multiplayer games in teaching. In the articles, readers were given insights into some quality practices within a variety of curriculum areas. This article builds on that view, asks you to consider the same virtual worlds and games, but looks at what happens when the curriculum is used as a springboard for student led innovation (Malmstrom, 2013).
Volume 33 Issue 3
2014 Issue 1