DEC Scan Journal : 2014 Issue 1
2014 Volume 33, Issue 1 15 Contents Editorial Currents Teaching & learning Research Curriculum support Share this Resource reviews and practise in Second life and related virtual worlds. A good starting point to find them is to read the blogs of other educators or to visit the Second Life Wiki Education Resources section. Skoolaborate After my first experimentations in Second life in its early days, I continued looking for other applications of Second life for students and came across the Skoolaborate project (now completed) which ran on the child-friendly Teen Second Life Grid. This project saw a number of schools collaboratively learning in expected and unexpected ways. Students with low self- esteem suddenly found that they had great skill in the virtual world and found new friendships and confidence as they taught others what they knew. Happily, Inspired by the virtual Since 2007 I have been interested in using virtual worlds to make curriculum connections and engage students creatively. My research has taken me to a diverse number of virtual worlds. I hope this article inspires you to make your own investigations into the wonderful possibility of virtual worlds and related areas such as games based learning. Let the journey begin Last year at MacICT at an informal gathering of educators interested in virtual worlds in education, I shared my experiences of experimentation and exploration in various virtual worlds. I demonstrated how they might plot their personal journey into this fascinating area of education. My explorations started by viewing and participating in various locations within Second life, such as Teachers Network Centre at ISTE Island and a similar one at NMC (New Media Consortium), as well as a number of other educational spaces. These places are made available for teachers to play and gain confidence in developing virtual world skills. However, many that I used no longer exist — such is the nature of this rapidly changing medium. Currently, there are many new spaces in which educators can socialise, explore Adventures virtual world in the Melanie’s customised Minecraft avatar Teen Second life ~ Skoolborate by educationtutorials Melanie Hughes is an Education Consultant (Technology across the Curriculum) with the Association of Independent Schools (AIS) NSW. In this role she conducts Professional Learning workshops, in-school consultancies and co-ordinates the AIS NSW yearly ICT Integration Conference.
Volume 33 Issue 2