DEC Scan Journal : Volume 34 Issue 4
2015 Volume 34, Issue 4 45 Contents Editorial Reflections Teaching & learning Research Curriculum support Share this Resource reviews By now, it is clear that gamification is not entirely new. Some of these techniques are used in teaching and learning, and also experienced in day-to- day life. Gamification systems, however, are more than just points, badges and leaderboards. They include details that are below the surface. How does gamification work? Good game design and game thinking are at the heart of successful games and is characterized by well-crafted game elements and game mechanics, not just points, badges and leaderboards. This is true also for well-designed gamification systems. Gamification works by choosing and implementing a few carefully designed and deliberate game elements and game mechanics. The following table shows some game elements and games related ideas and what they could be akin to in terms of teaching and learning. Game elements linked to teaching and learning-Stanley Yip Adobe Education Exchange website, photograph Stanley Yip 2014 Game element / idea Teaching and learning element / idea Goals and objectives in a game Learning objectives Achievements and progression Gaining knowledge and applying knowledge Constant and visual feedback Formative assessment Game difficulty levels Differentiation Obstacles in the game Inquiry based learning and problem solving Autonomy in the game Learner controlling the learning Multiplayer tasks Project based learning Replay-ability of the game Hypothesizing and doing Rewards and badges School/class certificates, award ceremonies End of level boss fight Summative assessment Using up a life in the game Failing, learning and trying again Focused playing of the game A sustained learning moment These are just some examples of game elements and games-related ideas. There are many more game elements and ideas. Explore Jesse Schell’s website for more teaching ideas and a range of game related content. Schell in a handbasket, Jesse Schell Game mechanics are the interactions that happen in the game, based on the game elements. A possible parallel to this could be the interaction of students in a classroom, based on the lesson parameters. Game thinking involves a diverse range of thinking. Two good areas to start on are exploring what it means to play and what is fun?
Volume 34 Issue 3
Volume 35 Issue 1